One of the first things we wanted to do in No Man’s Sky was find a new ship—because to hell with that starting inventory size. Saving up three or four million credits for a fancier ride is a bit of a chore if you’re just selling Gek Charms, though, and the free, abandoned ships you might find are a crapshoot—they can be worse than the ship you already have. So you need to make money, fast. While you’re going to have to grind it out to some extent, there are ways to rapidly increase your capital.
Buy low, sell high
The resource mining in No Man’s Sky can feel like a bit of a grind at times, but luckily there are two things that can lessen your workload: space station sales terminals and other traders. Put them together and you can make a big profit simply by carrying goods from one to the other.
Anytime you dock at a space station and awkwardly jetpack to the second floor, take a look at the galactic sales terminal. When you choose to sell items from your inventory, it will list the terminal’s buying prices. Keep an eye out for a yellow star next to certain items: it indicates you can sell these item for a much higher price, usually about 95% more than the galactic average. In one station I recently visited, the terminal was buying Grantine, an alloy, for 70,446.6 each, a 97.6% markup.
Once you’ve noted the items and prices, head back to the landing strip, where a steady stream of traders will be constantly landing, sitting, and then taking off. Approach each ship, and see what these merchants—too lazy to climb a flight of stairs themselves—have for sale. After checking with a few ships, I found a Gek selling Grantine for 42,267.9 per piece, a shade below the galactic average. That’s a nice profit someone essentially carrying a lump of rock about 40 feet. Where to recycle co2 cartridges.
Not every trader will have what you’re looking for (unless it’s a common item, but those profits won’t be nearly as worth your time), but after about 10 minutes of hustling Grantine around I’d netted around 700,000 units in profit. It’s not the most stimulating work, but it’s a great way to put a nest egg together.
Attack freighters
As you’re scooting around No Man’s Sky’s solar systems, you’ll often see a small fleet of trading ships arrive out of warp (or, they may already be there waiting). Fly close enough to one of these freighters, and you’ll see their hulls are lined with cargo containers.
Dock at a space station, climb out to save your game, then climb back in and head to a freighter. I’m not suggesting you open fire on a bunch of innocent traders, but really, you should. Blast as much of that cargo out of their hull and into your inventory as you can. This will alert sentinels, the do-gooders of the universe, and their ships will immediately open fire. Just ignore them and keep peeling open cargo vaults. Don’t worry about fighting back or escaping: the plan is for you to die.
After you die, you’ll respawn back in the space station. Fly back out and find your grave, where all the cargo you just illegally acquired has been politely left for you. Collect it and sell it back at the stations, and repeat this as many times as you like, because you’re a terrible, terrible astronaut.
Raid planets
Whenever you land on a planet and are forcibly ejected from your cockpit, hit your scanner and look for any exclamation points among the icons that appear in your HUD. If you see an exclamation point, head over to it and you’ll find it’s most likely a Gravitino Ball, a Vortex Cube, or an Albumen Pearl. These are rare and expensive items, perfect for selling at a huge profit.
One problem: sentinels get incredibly angry if you pick one of these items up and try to abscond with it. In fact, many planets that have these resources are high security planets, meaning sentinels will shoot you on sight, before you’ve even done anything wrong. When landing on a planet with a high security rating, you’ve most likely struck paydirt.
Begin by clearing up as many slots in your inventory as you can, and by making sure you’ve got enough plutonium in your launch thrusters to take off. Then run around scanning for these rare resources. Once you’ve spotted four or five of them, get ready, because the second you pick one up you’ll be attacked, not just by flying sentinels but higher-level ground-based robotic laser dogs. If you want to fight it out, that’s up to you, but we prefer to sprint back to the ship as fast as we can, collecting all the rare items we spotted along the way. Then take off, fly off for a few seconds to let the sentinels cool down, then land and repeat. Once your inventory is full, find a trading depot, unload ‘em, and repeat as many times as you like.
Scan wildlife
Some of the biggest financial rewards come from thoroughly getting to know a planet’s creatures. If you scan every animal on a planet, which you can keep track of in the Discoveries menu, then you’ll have the option to upload that data for a huge cash reward. A single planet can yield 350,000 units or more depending on how many different species you need to scan. It’s not the most entertaining task to grind out, but it’s definitely worth doing if you find a planet you like. You can pair it with your usual exploration ritual since animals don’t stray too far from most outposts, and while using your scanner, you can see small dot icons that indicate the location of scannable entities. If an animal’s dot turns green when you point your scanner in its direction, you’ve already scanned it. If it’s red, it’s new. A few tips if you’re having trouble: find some high ground and don’t forget to look up.
Craft and sell Bypass Chips
Bypass Chips are about the easiest items to craft: they take only 10 iron and 10 plutonium to make. Not only are iron and plutonium easily found just about everywhere you look on a planet’s surface, but the chips themselves typically sell for a few thousand units on the galactic market. So, if you’re trying to make ends meet or are just short of being able to afford something you desperately want, exit out of whatever trade window you’re in, craft as many Bypass Chips as your inventory can hold, and sell them right then and there.
Now that you understand what resources are available in No Man’s Sky, it’s time to discuss how to collect them so you can make progress. You can acquire them directly by mining planets, or you can buy them on the galactic market, which means you need money.
It’s the nature of a vast, procedurally generated universe that we can’t recommend a specific, high-yield farming spot, but because No Man’s Sky’s procedural generation does follow certain rules, we can suggest a few “best practice” tips for sniffing out resource caches.
We could hold out for better prices, but between the gold and the emeril, this is still more than 400,000 units for about 30 minutes’ mining.
No Man’s Sky: Where to get a better multi-tool
With multi-tools (and ships), there’s only one real measure by which to say one is better than another, and that’s the number of slots they each have. More slots means more places to install new upgrades (or “Companion Units” on your tool), which is the only way a tool or ship improves its performance.
Repairing the scanner and analysis visor on your starting multi-tool is cheap and beneficial enough to be absolutely worthwhile, but we suggest holding off on installing new Companion Units. Your starting tool, the Experiment C6/4, has only five slots, but as soon as you get off your first planet, you have opportunities to acquire a substantially better model.
Lay out your multi-tool to exploit adjacency bonuses wherever possible.
Throughout the game, you’ll find red wall-mounted terminals selling new multi-tools in space stations and certain planetary buildings. Take a look at the space station or accessible planets in your system to hunt down your first upgrade. If you can’t afford it, use the galactic market, which will often be nearby, to make some money. See below for trading tips.
No Man’s Sky: How to upgrade your multi-tool
Once you have a multi-tool you’re happy with, there are two upgrades you should prioritise if you’re looking to improve your resource detection and extraction capabilities. The first of these is scanning technology.
With a scanner equipped on your tool, you can send out a pulse that highlights nearby resource nodes and other points-of-interest in your HUD. The value of this will become apparent when you’re hunting the last resource you need to repair your ship at the very start of the game, but it never stops being useful. You can also improve the range of the pulse your scanner sends out, which will mark many more resources in a single scan. If you add an analysis visor to your multi-tool, you can use it to zoom in and log local flora and fauna for another source of income (see creature hunting, below). Prioritise these upgrades to have a much easier time tracking down not only resources, but wrecked ships, drop pods and other points-of-interest.
A decent scanner can mark dozens of resource nodes with each scan.
Some elements take longer to mine than others, and what with your mining beam overheating and running out of juice, there are plenty of obstacles to grind past without making things harder on yourself. A strong laser makes mining a breeze and helps with Sentinels as a bonus. After the scanner, upgrading your multi-tool’s mining beam is one of the best “quality of life” investments you can make.
Note that multi-tool upgrades, just like ship upgrades, get performance bonuses when placed correctly in your tool’s inventory.
Avoid overheating your mining beam with this one cool trick
Hold down the trigger until your mining beam’s heat gauge hits the red. Now release until the beam stops firing. Now fire again. You’ll notice that the heat gauge starts building again from empty. This is how you can use your mining beam almost constantly without overheating it – just release the trigger until the beam stops and the heat gauge will be reset. No need to wait for it to drain naturally.
No Man’s Sky: How best to mine planets via mineral slabs
Randomly wandering over the surface of a planet, plucking flowers and mining crystals as and when you stumble across them, is an inefficient way to stockpile resources. Generally, it’ll lead to your inventory filling with small stacks of many different elements. If you’re going for raw efficiency, it’s better to focus on stockpiling just a few plentiful elements.
To that end, look for tall, obelisk-like mineral slabs. Many planets develop these, and they contain large deposits of a range of elements, from heridium to the much more valuable gold, emeril and aluminium. If you find yourself on a planet with some large chunks of the latter, we strongly recommend a few mining runs focusing solely on these. Even from the air, they’re difficult to miss, so use your ship to make things go faster.
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If you can fill your ship’s inventory with a rare neutral element and sell it all at the right price, you can net yourself a huge windfall – well into the hundreds of thousands. This is among the best money-making strategies in the game, but it’s very dependent on finding a rich planet.
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No Man’s Sky: Vortex Cubes, Gravitino Balls, Albumen Pearls and Sac Venom
These are four of the most expensive trade commodities in the game, valued between 25,000 and 35,000 units apiece. Filling your inventory with any of these and selling the lot is probably the best (legitimate) money-making scheme going, but even more so than mining neutral elements, you need to find the right planet. One rule of thumb is that Sentinels appear to value all these commodities highly, so keep alert if you discover a planet where the fun police is very aggressive. Otherwise, here’s what we know about when and how these commodities can appear.
Vortex Cubes are grey-silver objects that only appear on rare, specific planets, but in high volumes whenever they do. Thus, if you stumble upon a Vortex Cube, there are likely to be more nearby, so keep searching. They seem to appear most often in caves and lush areas, so check every cave you pass and hope you get lucky. Note that sometimes you’ll see them attached to pedestal-like Vortex Stones, and that in these cases, taking them will slap you with a wanted level of three. Picking a cube off the ground will also provoke the Sentinels, but only if they catch you at it.
Gravitino Balls are coloured spheres that will shine bright white as you approach. They are found on the ground, often near minerals or plants. Like Vortex Cubes, they appear rarely, but in great quantities whenever they do, and Sentinels don’t like you taking them. However, Gravitino Balls have a key advantage over Vortex Cubes in that you can scan for them; they will be marked in your HUD with a green exclamation point.
Albumen Pearls can be found inside green or red oyster-like plants. You’ll need to walk up to them and interact to open the shell, whereupon you can take the pearl. Again, when you do so, you’ll get a wanted level of three, so be warned. The oysters tend to appear in caves, but can also be found on the surface on some planets with extreme environments (and active Sentinels, as ever).
Sac Venom, described in-game as a “stabilised poison sample initially produced by aquatic urchin creatures”, can be found by destroying spiky urchin-like pods, which are also called Sac Venom. They tend to appear in or near bodies of water. Like Gravitino Balls, your scanner will detect and mark Sac Venom sites with green exclamation points.
No Man’s Sky: Using trade routes to find resource caches
When flying through a system, you may notice pale lines arcing through the stars. These lines represent the paths taken by alien merchants, and they run from the space station to specific places on the system’s planets. Those lines lead to planetary trade outposts or to abundant resource caches, so follow them for a rich potential harvest.
See the tangle of pale lines against the purple sky? Those are trade routes. Follow them to the planet for rich mining and trading sites.
As with seeking out a planet’s richest minerals, the goal here is to build up large quantities of fewer varieties of goods and sell them. One final suggestion on the same method…
No Man’s Sky: Should you bother with asteroid mining?
While in flight within a system, you can use your ship’s weapons to blow up asteroids and harvest resources from the debris. You’ll most often gather thamium9. Individual units of this don’t sell for much, but asteroids are so plentiful, and drop such a quantity of the stuff (about 100 per asteroid), that you can fill your ship’s inventory in just a few minutes. Stay near the space station to minimise turnaround times, and see how much you can earn.
Asteroid mining quickly yields lots of thamium9, and can be an efficient way to earn money if you stay near the space station
Do bear in mind however, that when selling goods in bulk – as is the idea with these tips – every penny of the per-unit sale price has a massive impact on final income. Finding a good sale price is key – read our No Man’s Sky galactic market guide for how to do that.
How To Make Money In Endless Sky
You should also learn about No Man’s Sky’s resources generally. You’ll also probably want to increase your ship and exosuit inventory slots in order to hold all your elements. Or hit up our No Man’s Sky guide hub for everything.
Disclosure: Our Alec did some writing for No Man’s Sky, and so doesn’t write about it for us anymore.
Endless Sky improves upon the Escape Velocity series it was inspired by and modeled after by adding a banking/financial system, complete with loans/mortgages, interest rates, a credit score mechanic, and even death benefits (you pay relatives of the deceased when a crew member dies).
I understand the basics of how these work, including the credit score: a higher credit score means you can apply for larger loans with better interest rates, just like in the real world.
Endless Sky How To Make Money Online
What factors determine your credit score, and how important is each relative to the others?
How To Make Money On The Internet
Factors that seem relevant:
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1 Answer
Credit score in endless sky is determined by when you make payments on loans it goes up 1 point each time you make a payment on time, and -5 when you miss one. The game tracks your net-worth over last 100 in game days in order to estimate your daily income which is what decides on how big of a loan you can get. The source being here in the game mechanics tab under loans and credit score. http://steamcommunity.com/sharedfiles/filedetails/?id=545464233
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